In HeavyM 1, it was possible to invert the relationship between bass, mid, or high frequencies and an effected parameter. This was done by setting the lower limit of the parameter range to be higher than the upper limit. A lot of my favourite effects were achieved this way, for instance, having the speed of movement slow down when the bass hits can be very impactful. It also allows for two parameters to change in contrary motion to one another which can be very useful. I would be very grateful if this feature was brought back in HeavyM 2 and likely won't start using it for my projects until this happens.
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